Power Tech SPEC | Star Wars: TOR | Forum
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5:35 am PDT
Apprentice
May 21, 2010
Offlinehttp://www.torhead.com/skill-c…..ogzZMsZb.1
This build will not have heat issues… and for a very tanky spec does decent burst dps.
Should be noted before I get into the meat of the topic that all BH get a vent heat skill….basicaly it lets you burn out right out of the box, and then cool off quickly. Something that is good to do is to start off with your death from above and then spam exposive missle until you overheat….then use the vent skill….This will soften up multiple targets right out of the gate.
Skill fire progression…
explosive dart….delayed ranged dd AOE 30 m — pre attack
AEO Taunt….. 30 percent dps debuff ranged 30 m — pre attack
Rocket Charge….closes gap / interupts / dd 30 m / root — closer
Flame Sweep …..AOE 4 percent damage debuff 8 m radius — melee
Heat blast…..DD and vents 8 heat 10 m — cools you back off
Rocket Punch…..DD with ion canister proc dot….50 percent speed debuff…. 4 m — lets you kite back out
Rail Shot…Ranged DD 30 m (you get this as your kiting away or they are running from you)
After that progression I like to kite away using the rapid shot….then set back up to come in again with the jet charge trying to time the interrupt if need be.
4 interrupts….quell / rocket charge / electro dart / carbonize
can guard someone the whole time
and oil slick and shield for the oh shit moments + relics….also your shield chance will refresh your rocket punch with this build so if your getting smothered you can get a nice upper cut in often, that will 50 percent snare them
last point….you get a nice root on your grapple and your stealth detect
feel free to tell me what you think…im always open to critisism
8:55 pm PDT
Apprentice
May 21, 2010
OfflineAlittle note before I get on with my build….this is not the best PvE build or the spec up top isnt the best PVE spec, this is a PVP build , and as you can see still has plenty of defence to tank most PvE stuff, however Ive not tested it out more than a couple of HM or Raid bosses. The goal of the spec is to preserve the defensive strengths of the class and to augment it with some offensive ability giving it a rounded feel. It incorporates a Hybrid feel to the game play where you alternate between ranged and close combat, in PvP situations. If you want a purely PvE build, you will want to refer to the Sith Warrior website.
Another thing you should note is that I traded alot of defence oriented pieces for crit pieces and for surge pieces, this was because as a powertech with my spec defence isnt as important and the Shield / Absorb was. Defence checks first apparently in order before shield and absorb, so it benifits me to keep it alittle lower than the soft cap so that my rocket punch resets right and that the 25 percent vent hit works as well. So alittle defence in there for the time that those two abilities are on timers is fine, was conter productive for it to be massive. Worked out good cause I needed that surge boost and cirt chance anyways. There is even some Power worked in wich is a bonus :)
One final note…is that this isnt 100 percent accurate yet…Im still missing about 4 pieces that need to upgrade from champion to BM. However Ill update the stat changes when I aquire. ENJOY. :)
GEAR TEMP
————————–
Soft Cap Goals
——————-
-Surge 40 percent + 50 base =90 percent
-Absorb 35 percent
-Shield 30 percent
-Crit 20 percent
-Defence 20 percent
-Accuracy 10 percent +90 base = 100 percent
-Expertise 10 percent
————————————————————————–
GEAR-Battle Master
———
Super Commando Earpiece
Eliminator Implant
Combat Medic Implant
Super Commando Bracer
Matrix Cube M7-Y3
Relic of Shrouded Crusader
Super Commando Helmet
Eliminator Chest
Super Commando Gloves
Super Commando Belt
Super Commando Legplates
Super Commando Boots
Super Commando Shield Generator
Eliminator Blaster
—————————————————–
FINAL STATS
————–
Ranged
————–
99 accuracy
18 crit
72 surge
Tech
————
109 accuracy
19 crit
72 surge
Defence
————–
11 defence
31 shield
35 absorb
PvP
———
12 percent
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